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Warlocks advance onto Sorcerers. They continue building more damage with their new skills. Their counterpart is the Human Wizard.

Skills[]

Icon Name Description Type
Tempest shock 3
Tempest Shock 3 Damages and reduces all defense of single target. Grants Wind Infusion for 10 seconds and reduces cast time by 10%. Deals additional 100% damage to bosses. Active - Attack/Buff

1.4 second cast, 5.0 second cooldown

Tempest spear3
Tempest Arrow 3 Single target attack with increased crit chance causing 0.5 seconds of Skill Paralysis and Silence. Can only be used with Wind Infusion. Active - Attack/Debuff

1.4 second cast, 5.0 second cooldown

Tempest barrage2
Tempest Barrage 2 Damages and pushes away enemies near single target attack. Up to 6 targets hit. Active - Attack/Effect

Instant cast, 6.0 second cooldown

Winstorm2
Windstorm 2 Damages and pushes away enemies near single target attack. Up to 4 targets hit. Active - Attack/Effect

Instant cast, 12.0 second cooldown

Typhoon 2
Typhoon 2 Damages and pushes away a single target, causing 0.5 seconds of Skill Paralysis and Silence. Active - Attack/Debuff

Instant cast, 7.0 second cooldown

Windwalk
Windwalk Briefly increase movement speed, magical evasion and physical evasion. Active - Buff

Instant cast, 40.0 second cooldown

Phasewalk
Phasewalk Grants physical and magical invincibility for the duration of Phasewalk but also Skill Paralysis and Silence. Movement is unrestricted during the duration. Active - Buff

Instant cast, 30.0 second cooldown (6 second duration at max level)

Disharmony
Disharmony Damages and pushes enemies out of AoE cast. Enemies are stunned for 0.8 seconds. Active - Attack/Debuff

Lasts 6 seconds, 1 minute cooldown

Cyclone
Cyclone Damages and pushes away enemies and induces Advanced Wind Infusion for 8 seconds. Enemies are stunned for 1 second. Active - Attack/Effect/Debuff

2.5 second cast, 24.0 second cooldown

Eye of the storm
Eye of the Storm AoE spell damaging up to 5 targets in a circle. Targets take damage that ignores magic defense every second. (6m radius) Active - Attack

Lasts 8.0 seconds, 2 minute cooldown

Cooldown is shared with Chronovoid.

Chronowarp
Chronowarp Damages a single target and reduces their max HP, all attack and movement speed for 8 seconds. Active - Attack/Effect

1.3 second cast, 30.0 second cooldown

Chronotrap
Chronotrap Induces sleep on single target. Target wakes up upon receiving damage. Active - Debuff

1.3 second cast, 20.0 second cooldown (max rank)

Chronovoid
Chronovoid Damages single target and deals additional damage every second for 5 seconds. Active - Attack/Debuff

4.0 second cast, 2 minute cooldown

Cooldown is shared with Chronovoid.

Combustion 3
Combustion 3 Damages with increased crit chance and induces Flammability on single

target for 10.0 seconds. Target loses HP over the duration.

Active - Attack/Debuff

1.4 second cast, 6.0 second cooldown

Blazingpoo2
Blazing Anger 2 Damages and burns enemies near single target attack. Targets take

additional damage every second for 5 seconds. Up to 4 targets hit

Active - Attack/Debuff

1.5 second cast, 12.0 second cooldown

Explosiveblast3
Explosive Blast 3 Damages enemies near single target, ignoring their magic defense and reduces the effects of healing for 5 seconds. Can only be cast if target is induced with Flammability. Induces Doombringer for 5 seconds. Up to 4 targets hit. Active - Attack/Debuff

Instant cast, 15.0 second cooldown

Meteor shower 2
Meteor Shower 2 AoE spell damaging up to 4 targets in a circle every second. Enemies in the circle have reduced movement speed. (3m radius) Active - Attack/Effect

Lasts 8.0 seconds, 24.0 second cooldown

Blazing aspects2
Blazing Aspects 2 Increases target's All Attack Power for 30 minutes. (in % instead of flat amount <3) Active - Buff

Instant cast, 3.0 second cooldown

Scorched earth
Scorched Earth AoE spell damaging up to 5 targets in a circle every second. Enemies in the circle have reduced movement speed and reduced magic absorption. (5m radius) Active - Attack/Effect

1.7 second cast, 40.0 second cooldown

Armageddon
Armageddon Damages enemies near single target attack, ignoring their magic defense and stunning them for 3 seconds. Doombringer is required. Up to 5 targets hit. Active - Attack/Effect/Debuff

Instant cast, 1 minute cooldown

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