One of the primary Attributes of Iris.
Power Effects[]
One point into power generates:
- 0.5 Physical Melee Attack for Battle Classes
- 0.25 Physical Melee Attack for Agility Classes
- 0.12 Physical Melee Attack for Caster Classes
- 0.25 Physical Ranged Attack for Battle and Caster Classes
- 0.5 Physical Ranged Attack for Agility Classes
- 1.5 Physical Defense
- 0.02 Physical Critical
- 0.1 Physical Hit Chance
- 0.06 Physical Evasion
- 1.2 Weight
- 0.02 Physical Protection
Base Power[]
Each Class begins with a set amount of Power, as follows:
Battle Classes | Fighter | Fighter Sub-Classes | Warrior | Warrior Sub-Classes |
---|---|---|---|---|
7 | 14 | 7 | 14 | |
Agility Classes | Ranger | Ranger Sub-Classes | Rogue | Rogue Sub-Classes |
4 | 8 | 4 | 9 | |
Caster Classes | Mage | Mage Sub-Classes | Shaman | Shaman Sub-Classes |
2 | 5 | 2 | 5 |
Class Modifiers[]
Power gained each level is determined by Class. The power gained each level is as follows:
Battle Classes | Fighter | Knight | Mercenary | Gladiator | Templar | Legionnare | Crusader |
---|---|---|---|---|---|---|---|
2.9 | 3 | 3.8 | 3.4 | 3.6 | 4.7 | 4.15 | |
Warrior | Barbarian | Guardian | Berserker | Myrmidon | Champion | Vanquisher | |
3 | 3.4 | 4.5 | 3.95 | 3.9 | 5.8 | 4.85 | |
Agility Classes | Ranger | Adventurer | Scout | Wind Walker | Sniper | ||
1.7 | 2.2 | 2 | 2.4 | 2.2 | |||
Rogue | Shadow Walker | Hunter | Assassin | Desperado | |||
1.8 | 2.4 | 1.9 | 2.6 | 2.3 | |||
Caster Classes | Mage | Magician | Priest | Wizard | High Priest | ||
1 | 1.1 | 1.1 | 1.2 | 1.2 | |||
Shaman | Warlock | Sage | Sorcerer | Elementalist | |||
1.1 | 1.2 | 1.2 | 1.3 | 1.3 |