FANDOM


Type-A Cards[1]
Agility Card [Recommended for Hunter/Shadow Walker/Adventurer/Scout]
Old Agility Card I -> Agility +5
Agility Card I -> Agility +7
Agility Card II -> Agility +10
Agility Card III -> Agility +13
Agility Card IV -> Agility + 18

Intelligence Card [Recommended for Priest/Magician/Warlock/Sage]
Old Intelligence Card I -> Intelligence +5
Intelligence Card I -> Intelligence +7
Intelligence Card II -> Intelligence +10
Intelligence Card III -> Intelligence +13
Intelligence Card IV -> Intelligence +18

Fight Card [Recommended for Shadow Walker/Adventurer/Scout/Hunter/Barbarian/Guardian/Berserker/Knight/Mercenary/Gladiator]
*Note, Physical Defense Power on this card is actually Physical ATTACK Power*
Fight Card I -> Physical Defense Power +6
Fight Card II -> Physical Defense Power +9
Fight Card III -> Physical Defense Power +12
Fight Card IV -> Physical Defense Power +18

Holy Card [Recommended for Sage/Priest]
Holy Card I -> Heal Skill Recovery Amount +5
Holy Card II -> Heal Skill Recovery Amount +8
Holy Card III -> Heal Skill Recovery Amount +11
Holy Card IV -> Heal Skill Recovery Amount +15

Bless Card [Recommended for ?]
Bless Card I -> Skill Recovery Amount Received +5
Bless Card II -> Skill Recovery Amount Received +8
Bless Card III -> Skill Recovery Amount Received +11

Power Card [Recommended for Barbarian/Guardian/Berserker/Knight/Mercenary/Gladiator]
Power Card I -> Power +7
Power Card II -> Power +10
Power Card III -> Power +13
Power Card IV -> Power +18

Magical Power Card [Recommended for Magician/Warlock]
Magical Power Card I -> Magic Attacking Power +6
Magical Power Card II -> Magic Attacking Power +9
Magical Power Card III -> Magic Attacking Power +12
Magical Power Card IV -> Magic Attacking Power +18

Concentration Card [Recommended for Shadow Walker/Adventurer/Scout/Hunter/Barbarian/Guardian/Berserker/Knight/Mercenary/Gladiator]
Concentration Card I -> Physical Critical Value +5
Concentration Card II -> Physical Critical Value +7
Concentration Card III -> Physical Critical Value +9
Concentration Card IV -> Does it Exist?

Magical Concentration Card [Recommended for Warlocks/Magicians]
Magic Concentration Card I -> Magical Critical Value +5
Magic Concentration Card II -> Magical Critical Value +7
Magic Concentration Card III -> Magical Critical Value +9
Magic Concentration Card IV -> Does it Exist?
B-Type Cards
Resistance Card [Recommended for Shadow Walker/Adventurer/Scout/Hunter]
Resistance Card I -> Resistance Value +4
Resistance Card II -> Resistance Value +5
Resistance Card III -> Resistance Value +6
Resistance Card IV -> Does it exist?

Evasion Card [Recommended for Shadow Walker/Adventurer/Scout/Hunter]
Evasion Card I -> Evasion Value +4
Evasion Card II -> Evasion Value +5
Evasion Card III -> Evasion Value +6
Evasion Card IV -> Evasion Value +9

Defense Card [Recommended for All Classes]
Defense Card I -> Physical Defense Power +115
Defense Card II -> Physical Defense Power +155
Defense Card III -> Physical Defense Power +190
Defense Card IV -> Physical Defense Power +265

Magical Defense Card [Recommended for All Classes]
Magical Defense Card I -> Magical Defense Power +115
Magical Defense Card II -> Magical Defense Power +155
Magical Defense Card III -> Magical Defense Power +190
Magical Defense Card IV -> Magical Defense Power +265 [N/A in AH]

Regeneration Card [Barbarian/Guardian/Berserker/Knight/Mercenary/Gladiator/Shadow Walker/Hunter/Adventurer/Scout]
Regeneration Card I -> HP Recovery +4
Regeneration Card II -> HP Recovery +5
Regeneration Card III -> HP Recovery +6

Mana Regeneration Card [Recommended for Sage/Priest/Warlock/Magician]
Mana Regeneration Card I -> MP Recovery +4
Mana Regeneration Card II -> MP Recovery +5
Mana Regeneration Card III -> MP Recovery +6
AB-Type Cards
Life Card [Recommended for Barbarian/Guardian/Berserker/Knight/Mercenary/Gladiator]
Life Card I -> Maximum HP +95
Life Card II -> Maximum HP +115
Life Card III -> Maximum HP +135

Mana Card [Recommended for Sage/Priest/Warlock/Magician]
Mana Card I -> Maximum MP +85
Mana Card II -> Maximum MP +?
Mana Card III -> Maximum MP +?

SLife Card [Recommended for Barbarian/Guardian/Berserker/Knight/Mercenary/Gladiator]
*Only Available to the Card Master making it*
SLife Card I -> Maximum HP +125
SLife Card II -> Maximum HP +150

SMana Card [Recommended for Sage/Priest/Magician/Warlock]
*Only Available to the Card Master making it*
SMana Card I -> Maximum MP +110
SMana Card II -> Maximum MP +136
O-Type Cards
Wisdom Card [Recommended for Sage/Priest/Magician/Warlock]
Old Wisdom Card I -> Wisdom +5
Wisdom Card I -> Wisdom +7
Wisdom Card II -> Wisdom +10
Wisdom Card III -> Wisdom +13
Wisdom Card IV -> Wisdom +18

HP Card [Recommended for Barbarian/Guardian/Berserker/Knight/Mercenary/Gladiator/Hunter/Shadow Walker/Scout/Adventurer]
HP Card I -> Stamina +7
HP Card II -> Stamina +10
HP Card III -> Stamina +13
HP Card IV -> Stamina +18

Hit Card [Recommended for Barbarian/Guardian/Berserker/Knight/Mercenary/Gladiator/Hunter/Shadow Walker/Scout/Adventurer]
Hit Card I -> Physical Hit Chance +5
Hit Card II -> Physical Hit Chance +7
Hit Card III -> Physical Hit Chance +8

Magic Hit Card [Recommended for Magician/Warlock/Sage/Priest]
Magic Hit Card I -> Magical Hit Chance +5
Magic Hit Card II -> Does it Exist?
Magic Hit Card III -> Does it Exist?

Protection Card [Recommended for All Classes]
Protection Card I -> Physical Protection Value +4
Protection Card II -> Physical Protection Value +6
Protection Card III -> Physical Protection Value +8

Magical Protection Card [Recommended for All Classes]
Magical Protection Card I -> Magical Protection Value +4
Magical Protection Card II -> Magical Protection Value +6
Magical Protection Card III -> Does it Exist?


  1. txmezona @gpotato forum

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